Gaming/Computer Simulation in Entrepreneurship Certificate Program
Course Title Course Number Semester Taken Credits Prerequisites
Maya Foundations CMT121 3 ENG095 or placement and RDG095 or ESL098 or placement
Maya Character Molding CMT123 3 CMT121
Maya Character Animation CMT223 Fall 3 CMT123
Creating 3-D Special Effects CMT229 Fall 3 CMT121
Game Engines CMT127 Spring 3 CMT231 or chair approval
Introduction to Entrepreneurship MAN107 Fall 3 ENG095 or placement and ESL098 or RDG095 or placement
Principles of Marketing MAN105 3 ESL098 and ESL099 or RDG095 and ENG090 or placement
Entrepreneurship & Innovation MAN204 Spring 3 MAN107
Total Credits 24

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Program Overview

The Gaming/Computer Simulation in Entrepreneurship Certificate will prepare students in the fundamentals of game/simulation design, development and production and in tandem, will allow individuals to acquire practical entrepreneurial skills. Students will learn the techniques and tools of game program management and will learn to combine these skills with business skills to create opportunities for self-employment potentially leading to starting a gaming company, or the certificate will better prepare them for further career advancement and mobility within the gaming industry.

Career Outlook

Students completing this certificate can expect to be qualified for positions in gaming companies or further, be positioned to explore the option of starting their own gaming company. The computer gaming/simulation industry is rapidly growing providing ample opportunities for the gaming professional.

For more information about our graduation rates, the median debt of students who completed the program, and other important information, please visit our website at www.bhcc.mass.edu/ certificate-programs.

Upon Completion of this Concentration Graduates will be able to:

  • Analyze viability of business opportunities in the gaming industry from various points of view.
  • Create game characters, 3D objects as game constructs, and animate the game scene.
  • Develop and implement a business plan designed to manage a game development venture.
  • Evaluate the feasibility of gaming ideas and identify the industry factors leading to business opportunity.